mesh:skin (tri mesh)
Version: 0.0.0
Description
Extracts a skin of the mesh in triangles in a new meshed region.
Inputs
| Input | Name | Expected type(s) | Description |
|---|---|---|---|
| Pin 0 Required | mesh | abstract_meshed_region | |
| Pin 1 | include_surfaces | bool | True: meshing will also take into account shell and skin elements. False: meshing will ignore shell and skin elements. The default is false. |
| Pin 2 | mesh_scoping | scoping | Nodal scoping to restrict the skin extraction to a set of nodes. If provided, a skin element is added to the skin mesh if all its nodes are in the scoping. |
Outputs
| Output | Name | Expected type(s) | Description |
|---|---|---|---|
| Pin 0 | mesh | abstract_meshed_region | |
| Pin 1 | nodes_mesh_scoping | scoping |
Configurations
| Name | Expected type(s) | Default value | Description |
|---|---|---|---|
| mutex | bool | false | If this option is set to true, the shared memory is prevented from being simultaneously accessed by multiple threads. |
Scripting
Category: mesh
Plugin: core
Scripting name: tri_mesh_skin
Full name: mesh.tri_mesh_skin
Internal name: meshed_skin_sector_triangle
License: None
Changelog
- Version 0.0.0: Initial release.