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mesh:skin (tri mesh)

Version: 0.0.0

Description

Extracts a skin of the mesh in triangles in a new meshed region.

Inputs

InputNameExpected type(s)Description
Pin 0
Required
meshabstract_meshed_region
Pin 1include_surfacesboolTrue: meshing will also take into account shell and skin elements. False: meshing will ignore shell and skin elements. The default is false.
Pin 2mesh_scopingscopingNodal scoping to restrict the skin extraction to a set of nodes. If provided, a skin element is added to the skin mesh if all its nodes are in the scoping.

Outputs

OutputNameExpected type(s)Description
Pin 0meshabstract_meshed_region
Pin 1nodes_mesh_scopingscoping

Configurations

NameExpected type(s)Default valueDescription
mutexboolfalseIf this option is set to true, the shared memory is prevented from being simultaneously accessed by multiple threads.

Scripting

Category: mesh

Plugin: core

Scripting name: tri_mesh_skin

Full name: mesh.tri_mesh_skin

Internal name: meshed_skin_sector_triangle

License: None

Changelog

  • Version 0.0.0: Initial release.