SolidElementSet.active | Active status of object |
SolidElementSet.element_labels | List of solid elements which are linked to this element set |
SolidElementSet.enabled | Whether this object is currently enabled or not |
SolidElementSet.id | ID of object |
SolidElementSet.is_dict_item | Specifies whether the object is an item of a dict |
SolidElementSet.is_list_item | Specifies whether the object is an item of a list |
SolidElementSet.link_path | Root path of the current node in the tree for links to this object |
SolidElementSet.locked | Returns true if the object is locked (not editable, nor deletable) |
SolidElementSet.name | Name of object |
SolidElementSet.parent | Parent object in tree |
SolidElementSet.root_path | Root path of the current node in the tree |
SolidElementSet.size | Number of entities |
SolidElementSet.status | Status of the object |
SolidElementSet.status_changed | Boolean flag which is set to true in C++ when up-to-date status of object changes |
SolidElementSet.uid | UID of object |
SolidElementSet.vertex | This will throw an error if the object has been removed from the graph |