EdgeSet.active | Active status of object |
EdgeSet.changed | Status boolean |
EdgeSet.display_data | The edge set mesh plot |
EdgeSet.edge_set_type | Edge Set Types. Available options: "By Reference", "By Nodes" |
EdgeSet.element_set | |
EdgeSet.enabled | Whether this object is currently enabled or not |
EdgeSet.id | ID of object |
EdgeSet.is_closed | Edge Set is closed |
EdgeSet.is_dict_item | Specifies whether the object is an item of a dict |
EdgeSet.is_list_item | Specifies whether the object is an item of a list |
EdgeSet.limit_angle | Edge Set limit angle for creation of edge set by reference |
EdgeSet.link_path | Root path of the current node in the tree for links to this object |
EdgeSet.locked | Edge Set is imported and cannot be changed |
EdgeSet.mesh | The edge set mesh |
EdgeSet.name | Name of object |
EdgeSet.node_labels | Node labels defining the NodeSet (only if type='By Nodes') |
EdgeSet.nodes | Node indexes/labels of the Edge Set |
EdgeSet.origin | Edge Set origin for createion of edge set by reference |
EdgeSet.parent | Parent object in tree |
EdgeSet.root_path | Root path of the current node in the tree |
EdgeSet.status | Status of the object |
EdgeSet.status_changed | Boolean flag which is set to true in C++ when up-to-date status of object changes |
EdgeSet.uid | UID of object |
EdgeSet.vertex | Throws an error if the object has been removed from the graph. |